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Computer Wiz-War v.1.03 released (for current users only)

 
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WhoThatGuy



Joined: 23 Jun 2005
Posts: 289
Location: Fremont, CA

PostPosted: Sat Jan 09, 2010 10:30 pm    Post subject: Computer Wiz-War v.1.03 released (for current users only) Reply with quote

I found that there were a couple of rather major bugs in v 1.00 - one which actually caused the game to crash, and another the still prevented running WizWar without admin privileges on Vista and Win7. I appologize for the sloppy testing on my part. I just released a corrected version v1.01. Barring any major bugs, this will probably be the last version I'll be able to publicly release. If you're planning to download it, I suggest doing so soon, since I'll have to take it down at the of January.

The file is located here: http://www.wizwar.com/ol

WizWar v. 1.01 Release Notes

Bug Fixes
- Removed Opportunity Fire from card list. Previously on the card definition was removed but it was still part of the deck, which caused a crash when trying to run the game.

- The program was still looking in the Program Files folder for the ClientIDs file, this prevented it from running on Vista and Win7 without administrator privileges.


Last edited by WhoThatGuy on Thu Mar 04, 2010 6:57 am; edited 2 times in total
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WhoThatGuy



Joined: 23 Jun 2005
Posts: 289
Location: Fremont, CA

PostPosted: Mon Jan 25, 2010 6:30 am    Post subject: Reply with quote

I found a couple of small bugs in version 1.01. None of them are game breaking, but I thought I'd squeeze out a quick release while I still could. Download it fast, since it will be gone after 1/30.

WizWar v. 1.02 Release Notes

Bug Fixes
- Touch attacks couldn't target large objects in neighboring square (ex. Elfin Handiman couldn't dispel a "Solid Stone" in the square next to him).

- When run in dedicated server mode, the program would crash when closed in certain cases (the crash would be invisible
to the use, but would generate a Crash.log entry).
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yang040680



Joined: 28 Jan 2010
Posts: 1

PostPosted: Thu Jan 28, 2010 10:24 pm    Post subject: Reply with quote

hi is there any server up for this 102 version?

thx
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WhoThatGuy



Joined: 23 Jun 2005
Posts: 289
Location: Fremont, CA

PostPosted: Tue Feb 02, 2010 4:53 pm    Post subject: Reply with quote

Since my contract with Tom Jolly expired as of 1/30/2010, I took down the Wiz-War server and will shortly remove the Wiz-War program downloads (can't seem to log into the FTP server currently).

I think I did find a Client-size hanging bug in version 1.02 (probably in version 1.01 as well) - thanks to Alienbrain for catching it. I will try to fix this bug and release a patch that can be used by those who already have the game (I believe this will not violate the terms of my agreement).
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Ishmael



Joined: 28 Jan 2007
Posts: 12

PostPosted: Thu Feb 04, 2010 4:52 am    Post subject: Reply with quote

Thanks for all your hard work on the program, Who. It was great while it lasted!
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Alienbrain



Joined: 19 Nov 2001
Posts: 822
Location: Oakland, California

PostPosted: Sat Feb 06, 2010 7:45 am    Post subject: Thanks Reply with quote

I second that.
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WhoThatGuy



Joined: 23 Jun 2005
Posts: 289
Location: Fremont, CA

PostPosted: Thu Mar 04, 2010 6:56 am    Post subject: Reply with quote

I have uploaded Computer Wiz-War v1.03. This version fixes a nasty Client-side hang-up bug that was present in versions 1.01 and 1.02. Since my contract with Tom Jolly is now expired, this version is only made available to those who already have a previous version of the game. For this reason the ZIP file is encrypted and the password consists of the first 3 words from the first paragraph of the Playing Instructions that can be brought up on any previous version of the game form the "Help/Playing Instructions" menu. The password contains NO SPACES, but has all other punctuation and capitalization. If that's too confusing for anyone, then email me (mdaneman@sbcglobal.net) the executable for any previous WizWar version and I'll email you the password.

You can get it here: http://www.wizwar.com/ol

WizWar v. 1.03 Release Notes:

Bug Fixes
- Fixed client hang-up bug that happened when the client received an out-of-order game state update and requested a refresh from the server

- Game Log and Server Log in server window will now display up to 1000 lines (previously only displayed 20).

- "Random Number" card was trying to use a non-existent font, now it uses a font that's actually installed
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IpityU



Joined: 13 Dec 2001
Posts: 22
Location: Southwest Florida

PostPosted: Mon May 17, 2010 9:53 pm    Post subject: Waaaaaaaah! Reply with quote

I missed it?!?!??!?!?!?!?!

BAH!!


Alien Brain - I have not forgotten that I owe you a but-kicking still from the old online version of WW on TEN...

Considering I may have authored the oldest thread on this topic I thing I should get double-secret-probation-grandfathered in on this...

I'm curious though - are there many WWO players - is it easy to find a game like ti was on TEN?
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